Noa (Code Vein)
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| Profile | |
|---|---|
| Height | approx. 181cm |
| Code Vein Physique settings | |
| Gender | Female |
| Height | 1.020 |
| Body Type | C |
| Overall Balance | 5 |
| Head Size | 0 |
The original. She has seen the most variants over time, most of which are lost to time. Still, this page will do its best (in due time) to retell her design tale.
Current design
Design history
2019

In 2019, Noa looked quite a bit different than what she does now. She had plain blue hair, slightly longer on the back, and had red and blue heterochromatic eyes.
She didn't get to be iterated much on, because I did not play Code Vein for long at the time.
2021

I picked Code Vein up again in 2021, and spent time in the character creator again.
She retained her bangs but now has shorter hair. Her hair is also now dark blue, with hints of purple at the tips. Her eyes are now cyan and blue. She retained the metallic clothing (metallic blue t-shirt, metallic red skirt).

As time went on however, the hint of purple turned into more and more red at her tips, reaching a point where it's a simple blue to red gradient.
Inspired by Black Rock Shooter, she got a choker with a padlock (visible on the early 2022 screenshot).
She also got a brand new golden hat, in time for Halloween 2021.
2022

Early in the year, she has gotten a scar, representative of her close quarters combat style.
She also has gotten a pair of stars under her right eye, for no particular reason. (That was inspired by Lily from WACCA, one of my favorite rhythm games.)
Her hair also progressively got redder and redder, indicating a shift in which of the two is my favorite color. (I like both.)